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This page contains resources about Computer Graphics in general.

More specific information is included in each subfield.

Subfields and ConceptsEdit

See Category:Computer Graphics for some of its subfields.

Online CoursesEdit

Video LecturesEdit


Lecture NotesEdit

BooksEdit

  • Shirley, P., Ashikhmin, M., & Marschner, S. (2009). Fundamentals of computer graphics. 3rd Ed. CRC Press.
  • Buss, S. R. (2003). 3D computer graphics: a mathematical introduction with OpenGL. Cambridge University Press.
  • Watt, A. H. (2000). 3D computer graphics. Addison-Wesley.

Scholarly ArticlesEdit

  • Hertzmann, A. (2003). Machine Learning for Computer Graphics: A Manifesto and Tutorial. In Pacific conference on computer graphics and applications.

SoftwareEdit

  • OpenGL
  • OpenSteer - C++ library to help construct steering behaviors for autonomous characters in games and animation

Other ResourcesEdit